
“Wow, this game does not discriminate based on gender,” said my friend, as we watched a graphic cut-screen of my female orc merrily decapitating a heavily-armoured female Bandit Chief.
As someone who has spent over 800 hours of my life playing The Elder Scrolls V: Skyrim, part of me wants to agree with this assessment. In some ways, it’s entirely accurate. In Skyrim, there’s a distinct absence of many of the gendered tropes that put me off mainstream videogames. In all my extensive play time, I never felt like I was willfully ignoring offensive portrayals of my gender in order to enjoy the rest of the game. In Skyrim, as in many open world RPGs*, your character is completely customisable; their gender, their appearance and their skill set all come down your own choices. Both male and female bodies are equally idealized (though even the bulkiest lady body does not look strong enough to wield a warhammer). In general, female armour is not more revealing or sexualised than equivalent male armour. (Albeit, there are some female sets that have an inexplicable chest windows, which, considering the climate of Skyrim, always makes me think “wow her tits must be cold”.)