imagining gender equality: the case of Skyrim

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“Why yes, it is perfectly reasonable to have a boob window in sub-zero conditions!”

“Wow, this game does not discriminate based on gender,” said my friend, as we watched a graphic cut-screen of my female orc merrily decapitating a heavily-armoured female Bandit Chief.

As someone who has spent over 800 hours of my life playing The Elder Scrolls V: Skyrim, part of me wants to agree with this assessment. In some ways, it’s entirely accurate. In Skyrim, there’s a distinct absence of many of the gendered tropes that put me off mainstream videogames. In all my extensive play time, I never felt like I was willfully ignoring offensive portrayals of my gender in order to enjoy the rest of the game. In Skyrim, as in many open world RPGs*, your character is completely customisable; their gender, their appearance and their skill set all come down your own choices. Both male and female bodies are equally idealized (though even the bulkiest lady body does not look strong enough to wield a warhammer). In general, female armour is not more revealing or sexualised than equivalent male armour. (Albeit, there are some female sets that have an inexplicable chest windows, which, considering the climate of Skyrim, always makes me think “wow her tits must be cold”.)

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girls don’t play real games

Thankfully the obscene number of hours I’ve racked up on Don’t Starve don’t count, because it’s not a real game
Thankfully the obscene number of hours I have racked up on Don’t Starve don’t count, because it’s not a real game

Three times in as many months, I have had some variation on the following conversation with three different dudes.

Me: Blah blah blah so misogyny in games is obviously a thing blah blah…
Dude: But girls don’t even play videogames!
Me: Actually, they do. Recent surveys show that around 45 per cent of gamers are women and this number grows every year. Also, overall, the number of female gamers is significantly higher than the number of teenage male gamers, who are commonly considered to be the primary target market for videogames.
Dude: … yeah, but girls don’t play real games.

You know, they only play Sims 3 or Angry Birds or whatever. They’re not serious gamers. Serious gamers play, you know, real games.

Inevitably, after a little bit of probing, the definition of “real games” turns out to be “Xbox first-person shooters.”

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