Prior to the release of Disney’s Frozen, I highlighted the fact that it was getting some pretty bad pre-release press from fellow feminist pop culture bloggers. The Feminist Fangirl wrote a post about how the original female-centric epic-quest fairytale appeared to have been gutted in favour of yet more bland princess fare. Then, the lead animator put his foot in it by making some poorly thought-out comments about how it’s really difficult to animate female characters, because they have to show emotion but they also have to be pretty, so sometimes they just end up all looking the same. Nightmare, am I right?
When Frozen was released, I deliberately resisted reading any reviews until I’d seen it for myself, although the general background buzz on the feminist blogosphere indicated that it was a lot better than expected. And having eventually seen it, I have to agree. Frozen is a feminist movie.
Someone recently reminded me that this blog is supposed to be about pop culture as well as feminism and I was like CHALLENGE ACCEPTED. So have some cartoons and videogames with a healthy side of gender analysis, hand picked from the lush gardens of the Internet by an overworked intern who needs to do some yoga or something.
Above, Errant Signal breaks down the idiotic assertion that reviewers who critique videogames in a social and cultural context are failing to be “objective” or imposing their “agenda” on an otherwise apolitical medium.
On Videogame Reviews (essay) And on that note, if Errant Signal breaks down the myth of the objective reviewer, Tevis Thompson ANNIHILATES it in this brilliant essay. What starts off as a review of the much-lauded Bioshock Infinite expands into something much broader and deeper. Even if you haven’t played Bioshock Infinite (I haven’t), this is mandatory reading if you give even a cursory shit about gaming culture, or even more generally about the nature of reviewing. It’s 8000 articulate, passionate, probing words and not a single one of them is wasted. Go read. (Also, I seriously got a little misty over Saving Zelda in work the other day.)
So What If It’s Satire?(article) I’ve been reading a lot of good stuff on D.A. White recently, but particularly enjoyed this post about the nature of satire. It’s a word that gets thrown around an awful lot, and to a downright alarming degree directly after someone suggests that a piece of media might be offensive. Using videogames, comics and of course A Modest Proposal as a point of reference, White explains why “offensive” and “funny” are not actually defining features of satire as a form.
The strange prudishness of Channel 4’s Sex Box (article) I don’t fully agree with Martin Robbins’ assessment of Sex Box, but he does manage to articulate a lot of the niggling problems I had with the first episode. I think the show has potential overall, but seriously, this: “Weirder still, given the obvious focus on diversity, was that it seemed each mate had to be paired with someone who looked the same – black with black, white with white, disabled with disabled, gay with gay, old with old – as if God had told Noah to run a sex cruise.”
Why I’m Not Supporting Disney’s Frozen(article) Oh, Disney. It always seems to be one step forward, two steps back with you guys. This post by The Feminist Fangirl delves into source material for Frozen – The Snow Queen by Hans Christian Anderson, an “epic, melancholy, emotionally complex, and fantastically feminist” fairytale… and thenexplains how Disney decided to just fuck all that out the window – stripping it of all its unique elements and decimating its diverse cast of female characters – in favour of serving up another bland offering of “feisty princess surrounded by male helpers.” Sigh Disney. Just sigh.
Disney, Frozen and the (un)Importance of Prettiness (article) And as if that wasn’t disappointing enough, when it was pointed out that the character design for Frozen‘s Anna looks remarkable to Tangled‘s Rapunzel, the head animator decided to set us straight by explaining that “historically speaking, animating female characters are really, really difficult, because they have to go through these range of emotions, but you have to keep them pretty…” Yeah. I mean, if “pretty” exclusively means “impossibly huge eyes and almost non-existent nose and mouth”, I can see why that might be a problem.
Is BMO from Adventure Time Expressive of Feminism? (video) This guy is awesome because he interprets the character of BMO (a sentient videogame console) as an embodiment of the deconstructed gender binary, and therefore expressive of the ideals of third wave feminism. He also gives a very succinct explanation of the broad differences between first, second and third wave feminism. Also, he uses uses the French language (which I am currently trying to relearn) to make a point. It would be quite difficult for me to like this video more.
Pokémorality: Black and White(article) This article is not about feminism, but is in fact a SHAMELESS PLUG. This is an essay I wrote about Pokémon Black and White, originally published on a now-defunct videogame analysis site. I found it the other day and discovered I’m surprisingly fond of it, so now I’m giving it a home on Massive Hassle.